(PC) Arno Turakkan

Male human Bard / Wizard

Description:
Professor Lorrimor traveled the Inner Sea region lecturing and teaching at universities in locations as far-flung as Manaket and Magnimar, and as different in scope as the bardic colleges of Taldor and the battle colleges of the River Kingdoms. Speaking before standing-room-only lecture halls on topics as widely ranging as military strategy, planar anomalies, theology, and agriculture, Lorrimor’s time was highly valued among those ambitious to benefit from his expertise. Despite this, he still managed to provide one-on-one assistance to the most promising of his acolytes. When he saw the potential for greatness in one of his charges, he took it upon himself to nurture their spark. Arno was such a student. Over the course of several months, Arno and the late professor spent hours debating the finer points of Arcana and wonders of magical events.
Bio:

Arno Turakkan
Male Human (Varisian) Bard 1 / Wizard 1
CG Medium Humanoid (Human)
Init +2; Senses Perception +4
DEFENCE

AC 12, touch 12, flat-footed 10   (+2 Dex)
hp 12 (1d8+1d6-2)
Fort -1, Ref +4, Will +0 +4
OFFENCE

Spd 30 ft.
Melee
– Unarmed Strike -1 (1d3-1/20/x2)
Special Attacks Bardic Performance (standard action) (14 rounds/da, Bardic Performance: Countersong, Bardic Performance: Distraction, Bardic Performance: Fascinate (DC 14), Bardic Performance: Inspire Courage +1
Bard Spells Known (CL 1, -1 melee touch, +2 ranged touch):
1 (2/day) Cure Light Wounds (DC 15), Play Instrument (DC 15)
0 (at will) Summon Instrument, Detect Magic, Light, Scrivener’s Chant

Wizard Spells Known (CL 1, -1 melee touch, 2 ranged touch):
1 (2/day) Alarm, Magic Missile
0 (at will) Disrupt Undead, Open/Close (DC 12), Light

STATISTICS

Str 8, Dex 15, Con 8, Int 15, Wis 10, Cha 18
Base Atk +0; CMB -1; CMD 11
Feats Bard Weapon Proficiencies, Extra Performance, Persuasive, Scribe Scroll, Wizard Weapon Proficiencies
Traits Aspiring Bard: Perform (String Instruments), Power of Suggestion, Teacher’s Pet: Knowledge (Arcana)
Skills Bluff +8, Diplomacy +10, Disguise +8, Intimidate +10, Knowledge (Arcana) +9, Knowledge (Dungeoneering) +3, Knowledge (Engineering) +3, Knowledge (Geography) +3, Knowledge (History) +7, Knowledge (Local) +3, Knowledge (Nature) +3, Knowledge (Nobility) +7, Knowledge (Planes) +3, Knowledge (Religion) +7, Linguistics +6, Perception +4, Perform (Sing) +8, Perform (String Instruments) +9, Spellcraft +6, Stealth +6, Use Magic Device +8
Languages Common, Jistka, Shoanti, Varisian, Vudrani
SQ +2 to Reflex saves, Bardic Knowledge +1 (Ex), Empathic Link with Familiar (Su), Hand of the Apprentice (5/day) (Su), Share Spells with Familiar
SPECIAL ABILITIES

+2 to Reflex saves You gain the Alertness feat while your familiar is within arm’s reach
Aspiring Bard: Perform (String Instruments) You gain a +1 trait bonus to one category of Perform checks and a +2 trait bonus to any Knowledge (local) checks that deal with the Oppara music scene.
Bardic Knowledge +1 (Ex) Add + 1 to all knowledge skill checks.
Bardic Performance (standard action) (14 rounds/day) Your performances can create magical effects.
Bardic Performance: Countersong (Su) Counter magical effects that depend on sound.
Bardic Performance: Distraction (Su) Counter magical effects that depend on sight
Bardic Performance: Fascinate (DC 14) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Inspire Courage +1 (Su) Morale bonus on some saving throws, attack and damage rolls.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Hand of the Apprentice (5/day) (Su) Throw the melee weapon you are holding 5/day.
Share Spells with Familiar The wizard may cast a spell with a target of “You” on his familiar (as a touch spell) instead of on himself. A wizard may cast spells on his familiar even if the spells do not normally affect creatures of the familiar’s type (magical beast).
Teacher’s Pet: Knowledge (Arcana) Professor Lorrimor traveled the Inner Sea region lecturing and teaching at universities in locations as far-flung as Manaket and Magnimar, and as different in scope as the bardic colleges of Taldor and the battle colleges of the River Kingdoms. Speaking before standing-room-only lecture halls on topics as widely ranging as military strategy, planar anomalies, theology, and agriculture, Lorrimor’s time was highly valued among those ambitious to benefit from his expertise. Despite this, he still managed to provide one-on-one assistance to the most promising of his acolytes. When he saw the potential for greatness in one of his charges, he took it upon himself to nurture their spark. You were such a student. Over the course of several months, you and the late professor spent hours debating the finer points of your topic of interest, and the intellectual doors he opened for you continue to flavor your outlook on the world. You gain a +2 trait bonus to one Knowledge skill of your choosing and consider it a class skill.

(PC) Arno Turakkan

Pathfinder - Carrion Crown IanHoulihan Chealkey