Mopec

Cleric of Pharasma (Deceased)

Description:
Bio:
Male Versatile Human (Taldan) Cleric 10
N Medium Humanoid (human)
Init +2; Senses Perception +9
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DEFENCE
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AC 31, touch 10, flat-footed 31 (+12 armor, +7 shield, +2 natural)
hp 63 (10d8+10)
Fort +7, Ref +3, Will +12; +2 trait bonus vs. undead’s spells or spell-like abilities
Defensive Abilities ward against death (10 rounds/day)
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OFFENCE
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Speed 20 ft.
Melee +1 Consecrated Cold Iron Heavy mace +7/+2 (1d8+2/x2)
Special Attacks gentle rest (8/day)
Spell-Like Abilities Gentle Rest (8/day)
Cleric Spells Prepared (CL 10):
5 (3/day) Breath of Life (DC 20), Flame Strike (DC 20), Slay Living (DC 20), Life Bubble (DC 20)
4 (4/day) Blessing of Fervor (DC 19), Death Ward, Dismissal (DC 19), Freedom of Movement, Ward Shield
3 (4/day) Magic Circle against Evil, Invisibility Purge, Searing Light, Speak with Dead (DC 18), Nap Stack (DC 18)
2 (5/day) Gentle Repose (DC 17), Consecrate, Status, Silence (DC 17), Protection from Evil, Communal, Defending Bone
1 (6/day) Dancing Lantern, Detect Undead, Sanctuary (DC 16), Entropic Shield, Remove Fear, Deathwatch, Sun Metal (DC 16)
0 (at will) Stabilize, Read Magic, Detect Magic, Light_
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STATISTICS
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Str 12, Dex 10, Con 10, Int 12, Wis 20, Cha 20
Base Atk +7; CMB +6; CMD 18
Feats Armor Proficiency (Heavy), Extra Channel, Selective Channeling, Tower Shield Proficiency, Versatile Channeler
Traits Enemy of the Undead (Geb), Reactionary
Skills Acrobatics -12 (-16 jump), Climb -13, Diplomacy +9, Escape Artist -14, Fly -14, Heal +11, Knowledge (local) +11, Knowledge (religion) +14, Linguistics +5, Perception +9, Ride -14, Sense Motive +9, Spellcraft +5, Stealth -14, Survival +6, Swim -13
Languages Abyssal, Necril
SQ aura, back to the grave, domains (repose, true death inquisition), hallowed rite, spontaneous casting, versatile cleric channel positive energy 5d6 (10/d, versatile human
Combat Gear War-kilt of Sarenrae, Healer’s kit
Other Gear +3 Kilted Full plate, +3 Consecrated Tower shield, +1 Consecrated Cold Iron Heavy mace, Bag of holding I (2 @ 33 lbs), Boots of levitation, Headband of mental superiority +2 (Knowledge [loca, Muleback cords, Ring of feather falling, Cleric’s kit, 292 GP
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SPECIAL ABILITIES
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Aura (Ex) The Cleric has an aura corresponding to his deity’s alignment.
Back to the Grave (Su) When you cast cure spells (any spells with “cure” in their name) to deal damage to undead creatures, you add +2 points of damage per caster level instead of +1 point of damage per caster level. The maximum damage for each spell remains unchanged.

Mopec

Pathfinder - Carrion Crown IanHoulihan